Overview: Graphical system, Different types of display devices,
Software: GUI concepts, PHIGS, GKS. Design concepts: point, and line drawing, curve generation
Concepts of 2D graphics: translation, rotation, scaling, clipping.
3D graphics: Modelling, Transformation and viewing, Color models
Principles of animation Open GL application for windows programming
1. D. Hearn & M. P.Baker, “Computer Graphics”, Prentice Hall of India, 2002. 2. David F. Rogers. Procedural Elements for Computer Graphics -. Tata Mc Graw Hill. 2001 3. David F. Rogers, J.A.Adams. Mathematical Elements for Computer Graphics. Mc Graw Hill. 1989
1. Krisnamurthy N, “Introduction to Computer Graphics”, Tata Mc Graw Hill Edition 2. Zhigang X. & Plastock R.A., “Theory and Problems of Computer Graphics”, Schaum’s Outline, Tata Mc Graw Hill Edition 3. Foley J.D & Dam A.Van, “Fundamentals of Interactive Computer Graphics”, Addison- Wesley.